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This item has been added to your Favorites. Created by. TheFaceLessGab Offline. Guide Index. Upcoming survival game created by a friend! Explosive ammo? Samuel Vertex 26 Feb, pm. Goatnips just test it :. Goatnips 26 Feb, pm. Gravy Dumpster 25 Feb, pm. Share to your Steam activity feed.This video, a follow up to Beginners Guide Tutorialis provided by our partner Cruxal.
Raiding in RUST can be daunting for new players. Many new players spend their first few weeks hoarding supplies, building insecure bases and trying to form relationships with neighbors. RUST has plenty of knowledge to be unpacked and Cruxal is here to help cut out the fat out.
Nothing beats the raw experience. Over time new players will learn how to spot a weak spot in a base design and learn how to take advantage of them. Hey guys. Before the video starts, I just want to inform you that you may skip to different parts of the video that interest you using the timestamps in the description. So you think you got the basics of Rust down to a science? There are many different methods to raiding, the first is to figure out which one you will be using. The cheapest route to raiding is with satchels, it is the only way of raiding without having a tier 3 workbench, I highly recommend getting to tier 3, and skipping satchels to save that precious scrap and learn better raiding blueprints.
Satchels make a lot of noise, are unreliable, and are mating calls letting people know you are using satchels and probably under geared. The only time I can recommend using satchels is if you get access to them incredibly early and want to evict some neighbors before they build up too much. Next we have explosive ammo. Most of the time explosive ammo is the cheapest route, not only that but using a silencer along with either your semi-automatic rifle or Assault Rifle, will make your raid completely silent, making this a great choice for solo raiding.
Explosive ammo is great for splash damage, when using it make sure you get the most out of it by splashing multiple walls or doors. Not only that, but crafting a large amount of explosive ammo takes an absurd amount of time. A good example of this is a Metal Wall. Destroying one using C4 would cost 8, sulfur in total, where as explosive ammo is about 10, and rockets 11, The C4 would damage only one wall where as the other two could splash multiples, therefor getting a much better cost to damage ratio on Rockets or Explosive ammo.
Bigger groups and advanced players will farm and stack up dozens of them and will mow down the bases of their opponents within mere minutes. Not only are rockets amazingly powerful, they are an absolute blast to use.
You have to be careful when running around! If someone runs in front of you while a rocket goes off, it will explode on the intruding player and will kill anyone in the vicinity.
This can quickly lead your raid to fail and gives the opposing players a much more solid chance at defending.
Raiding in Rust
Experienced players know this and they may push you as soon you fire your Rocket. This is one is obvious but should still be mentioned: Cost. If I use a single rocket, and a another player shoots 8 explosive rounds at the same time, you get a much faster result with the same amount of sulfur used as the explosive ammo option, which is sulfur. You can find all you need for raiding from different crates in the game, anywhere from a toolbox to elite and timed crates.
The best way of knowing exactly what drops from what and the what drop rates are, head to rustlabs. Always make more than you need. Seriously make a raid base. Players can and WILL loot them.The calculator supports over the 10 major types of RAID setups. Various types of data units are supported for input, and while the cost is indicated in U. These can help you decide if the selected configuration is right for your particular case - be it for a server or a workstation.
RAID stands for Redundant Array of Independent Disks, originally Redundant Array of Inexpensive Disks is a data storage virtualization technology that combines multiple physical disk drive components into one or more logical units.
The purposes is to provide data redundancy, performance improvement, or in certain cases: both. The term was coined in a paper by Patterson at. The particular configuration depends on the required level of performance and redundancy. Each RAID level provides a particular balance across several variables: reliability, availability, performance, and capacity.
The techniques to achieve that are: mirroringin which identical data is copied onto more than one drive; stripingwhich partitions each drive's storage space into units ranging from a sector up to several mb; parity - in which information is striped across each drive, allowing the RAID to continue working even if one drive were to fail. Parity uses the XOR operation to allow information to be restored in case of a drive failure. Check the graphs below the levels table for visuals.
RAID levels greater than RAID 0 provide protection against unrecoverable sector read errors, as well as against failures of whole physical drives. You can use the above images to better understand the intputs and outputs of the RAID calculator. In order to calculate the capacity of a disk array using our RAID capacity calculator, you need to know the peculiarities of each configuration, as some parts of it will limit the usable capacity of the array, like mirroring and parity.
Then, you need to know the number and size of the remaining disks and multiply them together. It is that simple, and it's even easier using our calculator. This is the cost to have advantages like fault tolerance and high availability. This free RAID calculator will greatly assist you in this task.
In our RAID calculator you can select between four types of storage units: classic binary terabytes and gigabytes and SI terabytes and gigabytes. In order to differentiate between the two, the International System of Units SI made the horrible decision to start using existing terminology to refer to something else.
Thus the terabyte TB became GB, instead of So, they needed a name for the GB terabyte, so they chose "tibibyte" with a symbol "TiB".
The story is the same with gigabyte and gibibytes GiB. Make sure to account for that insanity while planning your RAID. In our RAID calculator we support all four.
RAID is no replacement for backup. Even though some RAID levels provide data redundancy, that doesn't mean it should be used as backup of your critical files. While a RAID protects you against drive failure, it does not protect you against errors human or otherwisefile corruption, malicious actors or RAID controller failure.One of the most important, well-liked, incredibly hated, and the hardest things to do in Rust is raiding.
Raiding mechanics are constantly being tweaked and balanced as players push this game to its limits. Please check our Building: What you need to know guide for some basic building tips. This is the crown jewel of any raid. Gaining access and control over this will allow you to more efficiently raid the rest of the base as well as giving you the ability to build protection and potentially grief a base later.
This is a list of what items should be used for raiding. One of the most important factors in base building is ensuring that your walls are facing the right way. Building a base with the soft sides of walls exposed can make your upgrades practically useless.
Wood walls can be beat down to 11 health with a single hatchet from the soft side, then easily finished off with anything else. The hard side takes 3 hatchet hits to do 1 point of damage. Stone walls from the outside take one damage per 8 pickaxe hits, but from the soft side takes 1.
Spears are a great early or late game soft side raiding option as they are cheap to craft and relatively silent. Sheet Metal, while being near impervious to melee from the outside, will take 1 damage every 2 pickaxe hits, as well as take damage from other tools.
All foundations will take damage as soft sides from above, and ceilings will be soft side from underneath and hard side from above. While these numbers may seem ridiculous, if you have a group of 5 people all pickaxing through soft side walls and ceilings, they will make quick work of any base like annoying little termites.
From left: Armored, sheet metal, stone, wood, twig. C4 The original raiding tool, C4 is a powerful explosive that you can stick to any surface, especially useful for going through doors quickly especially if you are being counter raided or raiding online to deal massive damage.
They currently cost 20 explosives, 5 cloth, and 2 tech trash. While dealing tons of damage, they have no splash damage on buildings, so whatever wall they are placed on is the only wall that will take damage.
One C4 will deal damage. Rockets Rockets are easily the most popular raiding tool currently for their incredible range and splash damage.
A rocket can damage up to 4 walls each if well placed, though deals significantly less damage compared to C4 to keep it balanced.
Each rocket will deal damage. A rocket launcher will cost you 40 high quality metal and 4 metal pipes, with each rocket running 10 explosives, gunpowder, and 2 metal pipes in crafting cost.
No splash damage to other building blocks but they will hurt you and deployables. They behave just like beancan grenades with long and short fuse times and the tendency to not go off the first few times. F1 grenade Basically useless for raiding in the current state. These glorified party poppers can have either a long fuse, a short fuse, or a very short fuse. They throw the same way as F1 grenades, left click to lob it and right click to stick it to a wall. All explosives deal equal damage to the hard side and soft side of structures.
The raid you are conducting could be interrupted and potentially overtaken by roaming opportunists. If you are the one being raided, a counter-raid can buy some time to move loot to another part of the base or another location all together.
As a counter-raider there is potential for huge loot gains including unused raiding tools C4, rockets, etc.
As most counter-raids produce a ton of dead bodies this situation is a goldmine for scavengers trying to pick up a lucky gun or kit! Perhaps the most controversial topic surrounding raiding is the debate of online vs. Online gives the party being raided a chance to defend while opening the opportunity for great PVP challenges.
Online raiding also allows the raided party to despawn loot. Offline raiding can be easier if you are not met with counter-raiders, it's also generally more profitable.There is a reminder about RAID array levels below the calculator. For more info - check this. With software support, it's possible to increase read performance as data may be read from any of the drives. Data is saved as long as at least one drive of the array is working. Drives are divided into two groups: one for data and another is for the error correction.
The number of drives in array is. The data is distributed among the data drives as in RAID 0, but in the case of any drive fault, it's possible to restore the data on the fly. This array requires a lot of drives for optimal use and was rarely used in practice. In an array of n drives, the data is split into pieces smaller than a sector split into bytes or blocks and distributed to n-1 drives.
Another drive is used to store parity blocks. Unlike RAID 2 it does not allow to recover errors on the fly. It provides high-performance only when single-tasking with large files due to the need to synchronize spindle drives. Also, there is a high load on a control drive in this array level. It wasn't widespread and was displaced by RAID 5. Although, write performance is slow due to the need to write all parity data to a single disk. Thus, this array starts to operate in RAID 0 mode.
You should also consider, that the RAID Reconstruction process RAID data reconstruction based on redundancy after the drive failure causes an intensive drive read stress for many continuous hours, thus, it can cause the failure of any remaining drives in this least safe RAID work period and can reveal previously undetected read failures in cold data arrays data, which isn't referred to during the normal operations, like archive data which increases the risk of failure during the data recovery.
The difference between EE and E is in the method of space for hot-spare drive allocation, which allows higher data reading speed. Double parity and Reed—Solomon error correction provides fault tolerance up to two failed drives.
Thus, RAID 10 combines high parity and performance and it is one of the most common types of hybrid levels.Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Rust Store Page. It is only visible to you. If you believe your item has been removed by mistake, please contact Steam Support.
This item is incompatible with Rust. Please see the instructions page for reasons why this item might not work within Rust. This item will only be visible to you, admins, and anyone marked as a creator. This item will only be visible in searches to you, your friends, and admins.
Best loadout for raids? It's all here, this is the ultimate guide for your raids. This item has been added to your Favorites. Created by. Sputnik Online. Guide Index. Raid Loadout. Raid Towers. C4 Damage Guide. Rocket Stats. Rocket Launcher Techniques. Besides having explosives for raids there are other tools you will need to assist you in a raid, especially if it's a online raid.
This ammo explodes on contact dealing a small amount of fragmentation damage to nearby objects. When you're shooting at doors with the explosive ammo make sure you shoot where the red box is. Wooden doors are the same. Here's the bullet statistics for explosive ammo. Raid towers are a simple 2x1 structure that allows raiders to climb on top of a building.
It's very cheap and simple to do. To build it start of with a simple 2x1 wood thatch.Home Discussions Workshop Market Broadcasts. Change language.
Install Steam. Store Page. Rust Store Page. It is only visible to you. If you believe your item has been removed by mistake, please contact Steam Support. This item is incompatible with Rust. Please see the instructions page for reasons why this item might not work within Rust.
This item will only be visible to you, admins, and anyone marked as a creator. This item will only be visible in searches to you, your friends, and admins. If there is an issue with this guide or you have something that we forgot. Please do tell!
This item has been added to your Favorites. Created by. Senip Offline. Kizzy Offline. Guide Index. Low Tier Raiding. Mid Tier Raiding. High Tier Raiding. Raid base 2x2x1. Raid base 3x2x1. How to make a raid tower.
Rocket Raiding. Flame Thrower Low Grade Required. Flame Thrower Damages. Beancan Grenades Required. Beancan Grenade Damages. F1 Grenades Required. F1 Grenade Damages.
Explosive 5. Satchel Charges Required. Satchel Charge Damages. Rockets Required. Rocket Damages. Timed Explosive Charges Required. Timed Explosive Charges Damages. Explosive Raiding Costs. Handmade Shells Required.